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AI Insights · Timothy · April 2024

Top 5 2D Realistic Games Performance in Poland, Q1 2024

Discover how the top 5 2D realistic games performed on a unified platform in Poland during Q1 2024, with insights on weekly downloads, revenue, and active users.

Top 5 2D Realistic Games Performance in Poland, Q1 2024

In the first quarter of 2024, Poland's gaming scene saw noteworthy performances from the top 5 2D realistic games on a unified platform. Here's a closer look at their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.

Guns of Glory: Lost Island by FunPlus International AG experienced fluctuating weekly revenue, peaking at around $34K in early January and maintaining a range between $25K and $35K throughout the quarter. Weekly downloads saw a significant rise from 598 in the first week to over 1.2K by the end of March. Active users varied, starting at approximately 2K and peaking at nearly 3K in late January before a decline to roughly 2.1K by the end of the quarter.

Warpath: Ace Shooter from Lilith Games showed a steady increase in revenue, culminating at about $41.7K in mid-March. Downloads were more volatile, starting strong at 4.4K in early January but dropping to around 1.5K by the end of March. Active users started at nearly 25K and saw a gradual decline to 17K by the quarter's end.

June’s Journey: Hidden Objects by wooga demonstrated consistent weekly revenue, peaking at $28K in late January. Downloads remained stable, fluctuating between 1.7K and 2.3K. The game maintained a robust active user base, starting at around 29K and slightly declining to 26.7K by the end of March.

King's Choice from ONEMT PTE.LTD. saw weekly revenue ranging from $21K to $26K throughout the quarter. Downloads peaked at 3.9K in late January but fell to around 1.9K by the end of March. Active users started at 12.9K in early January, peaking at 14.3K in late January, before stabilizing around 10.6K by the quarter's end.

Stormshot: Isle of Adventure by FunPlus International AG had weekly revenue peaking at $28.3K in early January and then fluctuating between $19K and $23K. Downloads started strong at 5.6K, peaking at 6.8K in early January, but dropped to approximately 1.8K by the end of March. The game maintained a high number of active users, starting at 76.7K and ending at 72.2K.

For more detailed insights and data trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024